War Games are a competition among clans in the Stronghold mode. The competition is held during certain periods of time and includes four disciplines. Clans earn points, and the most successful competitors take prize-winning positions and receive clan and personal rewards.
Click WAR GAMES in the upper-left corner of your Stronghold to open the War Games screen.
- Information. Discipline descriptions and War Games rules.
- War Games start and finish times.
- War Games history. Clickto view previous War Games results.
- Discipline panel. Before the competition, shows short descriptions for disciplines and their top rewards. During War Games, displays your clan’s points and ranking in each discipline.
War Games Rules
- All clans automatically compete in all disciplines if they engage in Skirmishes and Advances during War Games.
- Clans receive points for their performance in every discipline. The number of points received depends on the battle mode, selected division in Skirmishes, and battle result.
- Clans also receive additional points for their best result in every discipline.
- If a clan earns enough points, it takes a prize-winning position in a discipline ranking.
Disciplines
During War Games, clans compete in four disciplines: Vanquish, Rush, Demolition, and Assembly.
- Vanquish
- Rush
- Demolition
- Assembly
Clans receive points for the difference between the teams’ scores. If the score is not in a clan’s favor, this clan does not receive points.
Both winning and losing battles are counted.
Battle mode | For 1 point of difference |
---|---|
Skirmish: Division VI | 25 |
Skirmish: Division VIII | 50 |
Skirmish: Division X | 125 |
Advance | 375 |
Points received in Vanquish: 7 × 125 = 875.
Clans receive points for each second left before the battle time limit is reached.
Only winning battles are counted.
Battle mode | For 1 second |
---|---|
Skirmish: Division VI | 1 |
Skirmish: Division VIII | 2 |
Skirmish: Division X | 5 |
Advance | 15 |
Points received in Rush: 60 × 5 = 300.
Clans receive points for each enemy vehicle destroyed.
Both winning and losing battles are counted.
Battle mode | For 1 enemy vehicle |
---|---|
Skirmish: Division VI | 25 |
Skirmish: Division VIII | 50 |
Skirmish: Division X | 125 |
Advance | 375 |
Points received in Demolition: 7 × 125 = 875.
Clans receive points for each legionnaire in their detachment.
Only winning battles are counted.
Battle mode | For 1 legionnaire |
---|---|
Skirmish: Division VI | 100 |
Skirmish: Division VIII | 200 |
Skirmish: Division X | 500 |
Advance | 1500 |
Points received in Assembly: 3 × 500 = 1500.
Rankings
During every War Games, four separate rankings are formed for each discipline. The number of prize winning positions is different for each discipline.
Clans that earn enough points take prize-winning positions in a discipline. Clans that earn the most points get to the top of the ranking. If several clans receive an equal number of points in Vanquish, Demolition, or Assembly, the clans that have spent less time in battles get the higher positions.
To view a discipline ranking, click the corresponding discipline card on the War Games screen.
- Discipline name and competition start and finish times.
- Navigation.Clickto view other discipline rankings.
- Rules. Click to read the competition rules.
- Ranking. Click to return to the discipline ranking.
- Clans’ tags and names, their rewards, points, and time spent in battles.
Rewards
Clans that take prize-winning positions get various rewards.
You can earn two types of reward in War Games:
- Clan reward—high-level Reserves
- Personal reward—in-game gold a player receives for taking part in battles in two disciplines: Vanquish and Rush
Players receive the personal reward under the following conditions:
- Rewards are distributed among players after the competition ends.
- Only players who participated in at least one battle during the competition receive gold.
- Gold is distributed among players based on the points they receive for winning in each discipline.
- The rules for calculating the personal reward are the same for both clan players and legionaries.
Calculation of the Personal Reward
Personal rewards are distributed among players according to their contribution to the competition results. The more points you earn for the clan, the more gold you get.
The gold distribution principle is the same for both disciplines, but the exact amount of gold is calculated separately for each discipline. Players receive the total amount of gold for the two disciplines.
The amount of in-game gold earned by players in battles for one clan within one discipline is calculated using the following formula:
G—the amount of gold a player will receive
TP / TC—the player`s contribution to the competition results, where:
TP—the total number of points a player received for participating in battles within one discipline
TC—the total number of points all players earned for all battles for the clan within one discipline
CR—in-game gold the clan received
RG—the remaining amount of gold to be distributed among the players according to their contribution to the competition results
As an example, let's calculate the personal reward in Vanquish. Assuming that the clan detachment consisted of three players. The clan held three battles within the discipline and the detachment members participated in different battles. The clan took first place in the discipline and received 10,000 gold.
The table shows the number of points earned by the players and their contribution to the battle results.
1st battle | 2nd battle | 3rd battle | Player’s total number of points for participating in battles (TP) | |
---|---|---|---|---|
Player A | 270 | 450 | 320 | 1,040 |
Player B | — | 450 | 320 | 770 |
Player C | 270 | 450 | — | 720 |
Player D | 270 | — | 320 | 590 |
Total number of points for all battles (TC) | — | — | — | 3,120 |
Calculation of the personal reward of player A.
Player A participated in three battles and earned a total of 1,040 points. The total number of points earned by all players in all battles was 3,120.
Step 1. The contribution of player A to the battle results
Step 2. The preliminary amount of gold received by player A
Only the integral part of the number is taken for further calculations.
The preliminary amount of gold for all other players is calculated according to the same principle.
Player’s total number of points for participating in battles (TP) | Player’s Contribution (TP / TC) | Preliminary amount of gold (TP / TC x CR) | |
---|---|---|---|
Player A | 1040 | 0.33333 | 3,333 |
Player B | 770 | 0.24679 | 2,467 |
Player C | 720 | 0.23076 | 2,307 |
Player D | 590 | 0.18910 | 1,891 |
Total number of points for all battles (TC) | 3,120 | — | — |
Step 3. The remaining amount of gold
Step 4. Distribution of the remaining amount of gold between players
It's distributed starting with the player whose contribution is the highest. According to the rating, each member of the detachment receives 1 gold until the remaining amount equals zero.
Player’s Contribution (TP / TC) | Preliminary amount of gold (TP / TC x CR) | Remaining amount of gold | Gold received (G) | |
---|---|---|---|---|
Player A | 0.33333 | 3,333 | 1 | 3,334 |
Player B | 0.24679 | 2,467 | 1 | 2,468 |
Player C | 0.23076 | 2,307 | 0 | 2,307 |
Player D | 0.18910 | 1,891 | 0 | 1,891 |
Clan Reward (CR) | — | — | — | 10 000 |
The personal reward of player A within one discipline:
The amount of gold received for all other members of the detachment is calculated according to the same principle.